|Library Talks: Video Gaming, Programming and Your Library|
Event Type: Continuing Education|
Start Time: 1:00 PM
End Time: 3:30 PM
Video gaming is everywhere… including libraries! And librarians, like you, understand how gaming opportunities may reach patron audiences in new ways. Using gaming in your library may be a successful strategy to encourage engagement, increase programming attendance, and develop relationships.
If you are interested in integrating video games into your library’s collection or programming, join Tamia Taylor-Bader, Technology Consultant and gaming enthusiast, to discover how gaming can positively impact patrons and your library. Experience the newest video gaming systems, like Nintendo Switch and Xbox, and educational and active-oriented games, like Just Dance and Nintendo Labo. In addition to background information and hands-on experience, you’ll also receive a time-saving buyer’s guide of digital resources to assist you in your gaming journey.
Learn how to:
• Use gaming to support critical thinking, literacy and STEM skills, like problem-solving, hypothesizing, strategizing, organizing, collaborating, as well as reading and writing
• Integrate video games appropriately and effectively in your library’s programming
• Boost library usage by connecting with patrons through gaming
As a librarian, you have the power to provide a safe environment, expert guidance, and quality scaffolding to connect gaming with a world of learning. Let’s get started together!
Registration is limited to 25 participants. Deadline for registration is Thursday, September 19, 2019. Light refreshments will be provided compliments of SCKLS. The event will be held in the SCKLS building located at 321 North Main Street in South Hutchinson.
Location: Large Meeting Room
Registration Ends: 9/19/2019 at 12:00 AM
Registration is open only to SCKLS member libraries' staff and board members.Contact: Katherine Hughes
Contact Number: 800-234-0529 ext149
Presenter: Tamia Taylor-Bader